Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2020.2
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1339387
Regression
No
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 when the Profiler window isn't open
How to reproduce:
1. Open the user's attached project
2. Open the 'SampleScene'
3. Enter the Play mode
4. Observe the Game view
Expected result: The 'Render Thread' value is not 0
Actual result: The 'Render Thread' value is 0
Reproducible with: 2020.2.0a15, 2020.2.7f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Cannot test with: 2018.4.35f1, 2019.4.28f1, 2020.2.0a14 (ProfilerRecorder is not introduced or inaccessible due to its protection level)
Notes:
- The issue doesn't reproduce when the Profiler window is open
- The issue doesn't reproduce with the 'Main Thread'
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a3