Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2020.2
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1339387
Regression
No
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 when the Profiler window isn't open
How to reproduce:
1. Open the user's attached project
2. Open the 'SampleScene'
3. Enter the Play mode
4. Observe the Game view
Expected result: The 'Render Thread' value is not 0
Actual result: The 'Render Thread' value is 0
Reproducible with: 2020.2.0a15, 2020.2.7f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Cannot test with: 2018.4.35f1, 2019.4.28f1, 2020.2.0a14 (ProfilerRecorder is not introduced or inaccessible due to its protection level)
Notes:
- The issue doesn't reproduce when the Profiler window is open
- The issue doesn't reproduce with the 'Main Thread'
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a3