Search Issue Tracker

Fixed in 2021.2.X

Votes

0

Found in

2019.4.15f1

2020.1.13f1

2020.2.0b11

2020.3.0f1

2021.1

Issue ID

1326589

Regression

Yes

Setting Playable time exactly at a Animation Event triggers it even if the Playable is paused

Animation

-

How to reproduce:
1. Open the attached project
2. Open Scene
3. Click Play
4. Click on the Screen and wait for the animation to finish
5. Click on the Screen again
6. Observe Console

Expected result: Only 'Set time to 0' is logged
Actual result: 'Set time to 0' and 'Event 1 occurred at time 0 in state Paused' is logged

Reproducible with: 2019.4.15f1, 2019.4.24f1, 2020.1.13f1, 2020.1.17f1, 2020.2.0b11, 2020.3.5f1, 2021.1.4f1
Not reproducible with: 2018.4.33f1, 2019.4.14f1, 2020.1.0a1, 2020.1.12f1, 2020.2.0a1, 2020.2.0b10, 2021.2.0a1, 2021.2.0a13

  1. Resolution Note (fix version 2021.2):

    Does no longer reproduce in: 2021.2.0a1

Comments (1)

  1. giniwren

    Mar 09, 2022 19:48

    Will this be fixed for an LTS version sometime?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.