Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
1.6.0-pre.1
Issue ID
1313515
Regression
No
Undo issues with Timeline, selection & lock
Two issues related to the same bug.
First, the fact that the "lock" state of the Timeline window is undoable is inconsistent with the Inspector, Animation & Animator windows.
The second issue is that the Timeline is updated even if "lock" is enabled, when using Undo.
repo1:
1- Unlock timeline
2- Select gameobject with timeline 1
3- Select go with timeline 2
4- Lock timeline
5- Undo
bug: Timeline window is still locked, but timeline asset has changed (!)
expected: Undo of a GO selection should have no effect on the contents of the Timeline window since it is locked.
repro2:
1- Unlock timeline
2- Select gameobject with no timeline
3- Select go with timeline 2
4- lock timeline
5- Undo
bug: Timeline window is cleared and is no longer locked.
expected: Undo should not affect the lock state exactly like other tools (Inspector, Animation & Animator windows)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment