Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
1.6.0-pre.1
Issue ID
1313515
Regression
No
Undo issues with Timeline, selection & lock
Two issues related to the same bug.
First, the fact that the "lock" state of the Timeline window is undoable is inconsistent with the Inspector, Animation & Animator windows.
The second issue is that the Timeline is updated even if "lock" is enabled, when using Undo.
repo1:
1- Unlock timeline
2- Select gameobject with timeline 1
3- Select go with timeline 2
4- Lock timeline
5- Undo
bug: Timeline window is still locked, but timeline asset has changed (!)
expected: Undo of a GO selection should have no effect on the contents of the Timeline window since it is locked.
repro2:
1- Unlock timeline
2- Select gameobject with no timeline
3- Select go with timeline 2
4- lock timeline
5- Undo
bug: Timeline window is cleared and is no longer locked.
expected: Undo should not affect the lock state exactly like other tools (Inspector, Animation & Animator windows)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment