Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
2
Found in
2020.2
2020.2.0b4
2021.1
2021.1.0b4
2021.2
Issue ID
1310981
Regression
Yes
"generated inconsistent result" warning when reimporting single asset
Reproduction steps:
1. Open attached project "InconsistentResult.zip" and scene "Scene"
2. In Project window, reimport "Forward.asset"
3. Observe Console window
Expected result: no error
Actual result: "Importer(NativeFormatImporter) generated inconsistent result for asset(guid:8aa25a71635ef2140bcab240d45a5687) "Assets/Forward.asset"
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()" error
Reproducible with: 2020.2.0b4, 2020.2.5f1, 2021.1.0b7, 2021.2.0a6
Not reproducible with: 2018.4.32f1, 2019.4.20f1, 2020.2.0b3
Workaround:
Deleting the project's Library folder or doing "Reimport All" fixes the issue.
Comments (1)
-
richard_harrington
Aug 09, 2022 00:27
I think this may have regressed in 2021.3.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a13
Resolution Note (fix version 2021.1):
Fixed in 2021.1.5f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.8f1