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Fixed
Votes
6
Found in [Package]
2.4.0
Issue ID
1304280
Regression
Yes
Standalone holographic remoting application with XRSDK cannot connect to Hololens2
1. What happened
After successfully building a holographic remoting application the Debug console of the application states:
"UnityException: Failed to load Hololens "1" remoting plugin. Did you enable remoting in the Player Settings?"
2. How we can reproduce it using the example you attached
- Load the scene "SampleScene" from Assets/Scenes
- Switch to Universal Windows Platform if necessary under File->Build Settings...
- Check if following settings are matching:
* Initialize on Startup is unchecked in XR Plug-in Management UWP tab but Windows Mixed Reality is checked
* Initialize on Startup is checked in XR Plug-in Management Standalone tab and Windows Mixed Reality is checked
* Holographic Remoting is checked under Windows Mixed Reality in XR Plug-in Management
* InternetClientServer and PrivateNetworkClientServer are enabled in Edit->Project Settings ->Player -> Publishing Settings under Capabilities
- Build the project under File->Build Settings...
- Build the resulting Visual Studio solution in Release mode with x64 and LocalMachine
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