Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.5.2-pre.2
Issue ID
1291455
Regression
No
The selected option in the Timeline Selector menu gets reverted back to the Timeline Asset after Unity loses focus
How to reproduce:
1. Open the attached '1291455.zip' project
2. Open 'SampleScene' (Scenes > SampleScene)
3. Open Window > Sequencing > Timeline
4. In the Project window select the 'Test' Timeline Asset (Assets > Test)
5. In the Timeline Selector dropdown select 'Test (Cube)'
6. Open another application
7. Go back to Unity and observe the Timeline Selector menu
Expected result: 'Test (Cube)' is displayed in the Timeline Selector menu
Actual result: 'Test' is displayed in the Timeline Selector menu
Reproducible with: 2018.4.29f1 (Timeline is part of the Editor), Timeline 1.2.6, 1.5.1-pre.2 (2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0b5)
Notes:
-The issue does not reproduce if instead of doing steps 4 and 5 you select the Cube object in the Hierarchy window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Add comment