Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.5.2-pre.2
Issue ID
1291455
Regression
No
The selected option in the Timeline Selector menu gets reverted back to the Timeline Asset after Unity loses focus
How to reproduce:
1. Open the attached '1291455.zip' project
2. Open 'SampleScene' (Scenes > SampleScene)
3. Open Window > Sequencing > Timeline
4. In the Project window select the 'Test' Timeline Asset (Assets > Test)
5. In the Timeline Selector dropdown select 'Test (Cube)'
6. Open another application
7. Go back to Unity and observe the Timeline Selector menu
Expected result: 'Test (Cube)' is displayed in the Timeline Selector menu
Actual result: 'Test' is displayed in the Timeline Selector menu
Reproducible with: 2018.4.29f1 (Timeline is part of the Editor), Timeline 1.2.6, 1.5.1-pre.2 (2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0b5)
Notes:
-The issue does not reproduce if instead of doing steps 4 and 5 you select the Cube object in the Hierarchy window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment