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Won't Fix
Votes
0
Found in
2019.4
2019.4.11f1
Issue ID
1282694
Regression
Yes
Odin Inspector causes slow domain load times
Odin Inspector prior to version 3.0 can trigger a degradation of domain reload times and slow domain load times in Unity 2019.4 and above. We've contacted the developers and reported the issues that we discovered. Some of these issues are already fixed in their current 3.0 beta.
If you're using Odin Inspector and are experiencing slow or degraded domain reload times, it might be worth a try to check out version 3.0 if possible.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
These issues will have to be fixed in newer Odin Inspector versions.