Search Issue Tracker
Fixed in 7.5, 8.3, 9.1, 10.1
Votes
0
Found in [Package]
7.4.1
Issue ID
1265221
Regression
No
[Output Mesh] Texture2DArray and Cubemap slots do not show up
Repro steps:
1. Create a ShaderGraph shader (any)
2. Expose a Texture2DArray and a Cubemap property
3. Save the shader
4. Open a VFX asset
5. Create an Output Mesh context
6. Assign the ShaderGraph shader
7. Observe the Texture2DArray and Cubemap property are not showing.
Expected outcome:
- All exposed properties to be accessible within the VFX Graph.
Notes:
- Happens in both HDRP and URP
- Works fine for VFX Shaders meant for an Output Particle context.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializeReference does not update references when the generic field type changes
- Memory leak when running tests in IL2CPP with System.Threading.Timer
- Tile Palette Tilemap dropdown icons are not visible
- Create New Tile Palette dropdown text is not centered and text is cut off
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
Add comment