Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1261051
Regression
No
[VFX Graph] Locked assets are getting editable in default VFX graph when toggling Blackboard button
Property can be created and drag in VFX editor even if the default VFX asset is Locked.
Steps to repro:
1. Create a new HDRP project.
2. GameObject > Visual Effects > Visual Effect.
3. Inspector > Assign Any default VFX Graph.
4. Toggle Blackboard button.
5. Create a property in Blackboard window.
Actual Result:
Locked assets are getting editable in default VFX graph.
Expected Result:
Locked assets should not get editable in default VFX graph.
Reproducible in:
2020.2.0a17, 2020.1.0b15, 2019.4.3f1, 2019.3.2f1 with Package Version 9.0.0-preview.33, 8.1.0, 8.0.1, 7.3.1.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
Resolution Note (fix version 12.0.0):
Fixed in Package version 12.0.0.