Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
3
Found in
2020.1.0b11
Issue ID
1252917
Regression
Yes
[2D] While Entering Play Mode, Unity seems to read all of the Atlas sprites and takes a long time
How to reproduce:
1. Open user's attached project
2. Enter Play Mode
3. Exit Play Mode
4. Enter Play Mode again
Expected result: Entering Play Mode, Unity does not read all of the Atlas sprites
Actual result: Entering Play Mode, Unity reads all of the Atlas sprites and takes a long time
Comments (2)
-
natereesedev
Jul 23, 2020 10:22
Will this be fixed in 2020.1 ?
-
Peter77
Jun 29, 2020 17:16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Resolution Note (fix version 2020.2):
A fix for this issue is now available on Unity 2020.2.0a16 and above.