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Fixed in 8.1.0
Votes
5
Found in [Package]
8.0.1
Issue ID
1215610
Regression
No
[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terrain has Draw enabled for Trees and Details
How to reproduce:
1. Open the attached project's Scene labeled "Shadow Bug"
2. Enter the Play Mode
3. In the Game View, move the Camera around (by Right-Clicking and dragging the mouse)
4. Observe the "Grass" GameObject's shadows
Expected result: Shadows do not flicker
Actual result: Shadows flicker when moving the Camera
Reproducible with: 2019.3.4f1, 2020.1.0a26, 2020.2.0a2 (7.0.0, 8.0.1)
Couldn't test with: 2017.4.38f1 (Package Manager does not exist), 2018.4.19f1 (Shader is not compatible with Lightweight-RP)
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Resolution Note (fix version 8.1.0):
Fixed version available in Unity 2020.1.0a23 and above