Search Issue Tracker
Fixed in 1.3.0 preview7
Fixed in 1.2.11
Votes
1
Found in [Package]
1.2.9
Issue ID
1205835
Regression
Yes
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look like the last key is before the end of the clip, which is not the case.
repro:
- Create cube and bind it to an animation track
- Create a few keys over time
- Convert Infinite track to Clip track
- Expand in-line curves and inspect the last keys...
bug: The last keys are not drawn on the last frame. There is an offset between the end of the clip and the last keys.
expected: Last keys should appear on the last frame of the clip.
With 1.2.7 the keys appear on the last frame
With 1.2.9 the keys appear off frame
see attached LastKeyIsOffFrame.gif
This is a regression.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment