Search Issue Tracker
Fixed in 1.3.0 preview7
Fixed in 1.2.11
Votes
1
Found in [Package]
1.2.9
Issue ID
1205835
Regression
Yes
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look like the last key is before the end of the clip, which is not the case.
repro:
- Create cube and bind it to an animation track
- Create a few keys over time
- Convert Infinite track to Clip track
- Expand in-line curves and inspect the last keys...
bug: The last keys are not drawn on the last frame. There is an offset between the end of the clip and the last keys.
expected: Last keys should appear on the last frame of the clip.
With 1.2.7 the keys appear on the last frame
With 1.2.9 the keys appear off frame
see attached LastKeyIsOffFrame.gif
This is a regression.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment