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Fixed in 7.4.X
Votes
0
Found in [Package]
7.1.5, 7.2.1
Issue ID
1203333
Regression
No
[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader Keyword is added
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Inspect the Quad in front of Camera
3. Open "ShaderBug" Graph in the Project Window (Assets->ShaderBug)
4. In "ShaderBug" Graph, add a Shader Keyword
5. Click "Save Asset"
6. Switch back to the Scene View
7. Inspect the Quad again
Expected result: GameObject's Material looks the same
Actual result: GameObject's Material's Scene Depth seems to not work
Reproducible with: 2019.3.2f1 (7.1.8, 7.2.1), 2020.1.0a24 (7.1.7, 7.2.1)
Couldn't test with: 2017.4.35f1 (Package Manager does not exist), 2018.4.13f1, 2019.2.15f1 (Shader Graph does not have Keywords)
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