Search Issue Tracker
Fixed in 8.0.0 (and 7.1.6)
Votes
0
Found in [Package]
7.1.2
Issue ID
1192930
Regression
No
[HDRP][VFX] Transparent Particle Outputs with shadows or motion vectors render do not take alpha into account.
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
Resolution Note (fix version 8.0.0 (and 7.1.6)):
Fixed in 7.1.6 and 8.0.0