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Fixed in 2018.4.X
Votes
4
Found in
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b5
2019.3.0a1
Issue ID
1164283
Regression
No
[IL2CPP] Player crashes on __chkstk when using Auto-Sized TMPro Text
How to reproduce:
1. Open the attached project
2. Build & Run the project
Actual result: Player crashes.
Reproducible with: 2019.3.0a7, 2019.2.0b7, 2019.1.8f1, 2018.4.3f1
Notes:
To reproduce the issue:
"Development Build" has to be checked.
Player settings have to be set:
Scripting Runtime Version: .Net 4.x Equivalent
Scripting Backend: IL2CPP
C++ Compiler Configuration: Debug
The crash happens because of the TMPro Auto Size check and Min-Max set to 1-999.
-----------------------
Fixed in TMPro 1.5.0 and 2.1.0.
Comments (2)
-
Gwom
Sep 23, 2019 21:49
Turn off Debug works, but it is a really bad work around, would be good to see a fix!
-
ptrbrn
Jul 24, 2019 15:22
Are there any good workarounds?
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Resolution Note (fix version 2018.4):
This issue has been resolved. The fix is included in the latest release of the TMP packages which are version 1.5.0-preview.x for Unity 2018.4 and version 2.1.0-preview.x for Unity 2019.x.