Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a6
Issue ID
1161216
Regression
Yes
[Android] Empty project build fails with java.io.IOException
How to reproduce:
1. Create a new project
2. Switch platform to Android
3. Build project
Result: build fails with java.io.IOException: File '/Users/ieva/Downloads/testEmptyProj/Temp/gradleOut/launcher/build/intermediates/signing_config/release/out/signing-config.json' cannot be written to See the Console for details.
Error in the console: dyld: warning, LC_RPATH @loader_path/. in /Applications/2019.3/Unity 2019.3.0a6_8709ed9302b4/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java being ignored in restricted program because of @loader_path
Reproducible: Version 2019.3.0a6 (8709ed9302b4)
Thu, 06 Jun 2019 03:54:07 GMT
Branch: trunk
Not reproducible: Version 2019.3.0a6 (bab66f34142e)
Tue, 04 Jun 2019 03:11:27 GMT
Branch: trunk
Tested and reproduced: Macbook Pro OSX 10.14.4
Not reproducible on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment