Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a5
2018.2.0f2
Issue ID
1063235
Regression
Yes
FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene
Steps to reproduce:
1. Open any Unity project
2. Import the attached battery.fbx (the asset originally comes from this pack https://assetstore.unity.com/packages/templates/packs/free-horror-game-kit-108847 )
Expected results: no crash
Actual results: Unity crashes when importing
Reproduced with: 2018.2.0a5. 2018.2.0f2, 2018.3.0a6
Not reproduced with: 2017.1.1f1, 2017.4.6f1, 2018.2.0a4
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
zombievirals
Sep 23, 2018 17:50
I have the same bug myself, it was about two weeks ago. I can import DAE and OBJ just fine, but not FBX. I also have to manually remove any FBX files from the project assets folder before I can open that project again.