Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0f1
Issue ID
1038630
Regression
No
Editor crashes in ModelImporter::ImportConstraints when trying to import constraints from animation
To reproduce:
1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)
2. In the Inspector, go to Animations tab
3. Toggle on the Import Constraints option
4. Press Apply
Expected: the Editor doesn't crash
Reproduced in 2018.1.0f1, 2018.2.0b5, 2018.3.0a1
Could not test in 2017.4 and earlier versions, there is no option to Import Constraints
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment