Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2017.2.0f3
Issue ID
1028596
Regression
No
[UnityYAMLMerge] "Unexpected end of stream" error when merging files (forum bug)
"Unexpected end of stream" error when merging files
REPRO STEPS:
1. Download the attached zip file
2. Using UnityYAMLMerge, attempt to merge base & remote & local files
RESULTS:
UnityYAMLMerge spits out an "Unexpected end of stream" error for each file
REPRO VERSIONS:
Reported on 2017.3.0p3
Reproduced in 2018.1.0b13
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
seanwaves
Sep 11, 2018 21:01
Seeing this as well, attempting to merge a .unity file.
P4V Merge preferences are set up as follows:
Extension: .unity
Application: C:/Program Files/Unity2017.3.0f3/Editor/Data/Tools/UnityYAMLMerge.exe
Arguments: merge -p %b %1 %2 %r