Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
2
Found in
2017.4.0f1
Issue ID
1018539
Regression
Yes
"Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy.." assertion thrown on particle collisions
How to reproduce:
1. Open the attached "AssertionFailed2" project and "1" scene
2. Enter playmode and observe the console
Expected result: No assertions are thrown in the console
Actual result: "Assertion failed: Transform has SetIsDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate" and "Assertion failed: Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate" assertions are thrown
Regression introduced with - 2017.2.0b7
Reproducible with - 2018.2.0a7, 2018.1.0b13, 2017.4.1f1, 2017.2.2p2, 2017.2.0b7
Not reproducible with - 2017.2.0b6, 2017.1.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Add comment