Search Issue Tracker
Fixed in 5.6.0f3
Fixed in 5.6.X
Votes
0
Found in
5.6.4p4
Issue ID
1016356
Regression
Yes
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Daydream in 5.6.5p3
How to reproduce:
Build and the attached project. Launch the app on a cardboard capable device.
Expected Result: The app will cycle between cardboard and 2D mode.
Actual Result: The app will crash on launch when the first LoadDeviceByName() is called.
Regression first introduced in - 5.6.5p3 (5.6/staging as of 3/20/2018)
Reproducible with - 5.6.5p3 (5.6/staging as of 3/20/2018)
Not reproducible with - 5.6.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Symbolic link warning is logged when using non-symlink NTFS Reparse Points in the project folder structure
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
- [Linux] “Toggle Sprite Editor locks” button icon is blurry in Sprite Editor window
Add comment