Search Issue Tracker
0
votes
Duplicate
[2017.2] StackOverflowException at Engine.RectTransform:ClearDrivenPrope...
This crashes the editor without any 'crash tools' (Bug reporter doesn't pop up, no 'stopped working' window etc), Unity just disappe... Read more
0
votes
Duplicate
UI objects are invisible in scene after instantiating them through script
How to reproduce:1. Open attached Unity project "BugExample2"2. Load "MainScene" scene3. Enter the play mode4. Press "Button" button... Read more
0
votes
Duplicate
Objects activated during run time are not rendered
How to reproduce:1. Open the attached project2. Open the "example" scene3. Enter Play mode4. Press the "Is Showing" checkbox, the ob... Read more
0
votes
Duplicate
Disabling UI GameObject and going into Play Mode makes it invisible upon...
To reproduce:1. Open attached Unity project "UITest"2. Open "test" scene3. In the hierarchy, navigate to Canvas --> Image and dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used