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15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the user's submitted project 2. Open scene "DebugScene" under Assets/__Test 3. Open the Profiler with en... Read more

0
votes
Duplicate

Editor crashes in UI::Canvas::CaptureBatchFrame when entering Play mode ...

Profiling

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Oct 16, 2017

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Version/s: 2017.2.0f3

The issue seems to be reproducible only when the disabled Main Camera is assigned to the canvas and the canvas has a child UI object... Read more

0
votes
Fixed

[Regression] 2017.2 Editor crashes with "System out of memory" error whe...

Profiling

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Sep 23, 2017

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Version/s: 2017.2.0f1

How to reproduce: 1. Open the provided "ReproPlayer" folder and download the attached Player 2. Launch the Player 3. Open the Edit... Read more

0
votes
Fixed

UnitySplash-Cube stays in memory even after splash screen

Profiling

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Aug 26, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip" 2. Go to build settings and check "Deve... Read more

0
votes
Fixed

Profiler.BeginSample("Destroy") causes Unity editor to freeze

Profiling

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Aug 06, 2017

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Version/s: 2017.2.0b4

Reproduction steps: 1. Download project "Test_WWW_textureNonReadable_Stutter.zip" and open in Unity 2. Select scene "Scene" 3. Disab... Read more

0
votes
Won't Fix

Remote profiling Networking should have a warning

Profiling

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May 16, 2017

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Version/s: 2017.2.0a1

Steps to reproduce: 1. open attached project 2. build and run 3. connect host and client together 4. use the profiler in window to c... Read more

0
votes
Duplicate

GPU profiling should not have a "Timeline" view

Profiling

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May 16, 2017

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Version/s: 2017.2.0a1

GPU profiling should not have a "Timeline" view Steps to reproduce: 1. open new unity project 2. enter play mode 3. open profiler a... Read more

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