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0
votes
By Design

[Android][OpenGL] Crash when reading and writing the same RWTexture in a...

GLES

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Apr 26, 2022

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Version/s: 2020.3, 2020.3.32f1

How to reproduce: 1. Open the user's attached "sspr.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch Plat... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

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Feb 25, 2022

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more

0
votes
By Design

[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...

GLES

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Dec 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip" 2. Check to see that the "Assets/VRSRP.shader" is... Read more

0
votes
By Design

[GLES] Incorrect DOF blur

GLES

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Nov 16, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project "DoFRepro.zip" 2. Build and Run on an Android device 3. Click "NEW GAME" 4. ... Read more

0
votes
Third Party Issue

[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices

GLES

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Aug 12, 2021

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Version/s: 2022.1.0a5

How to reproduce it: 1. Open the user's attached project "ClearES2.zip" 2. Build and run it on Android 3. Observe the screen Expect... Read more

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