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[Android][OpenGL] Crash when reading and writing the same RWTexture in a...
How to reproduce: 1. Open the user's attached "sspr.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch Plat... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more
[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...
Reproduction steps: 1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip" 2. Check to see that the "Assets/VRSRP.shader" is... Read more
[GLES] Incorrect DOF blur
Reproduction steps: 1. Open the user's attached project "DoFRepro.zip" 2. Build and Run on an Android device 3. Click "NEW GAME" 4. ... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it: 1. Open the user's attached project "ClearES2.zip" 2. Build and run it on Android 3. Observe the screen Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
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- Trail Renderer visual doesn't match the positions of vertices when they have been offset