Search Issue Tracker
Fixed
Fixed in 1.6.0
Votes
2
Found in [Package]
1.3.1
1.4.0
Issue ID
OXRB-1
Regression
No
[XR] Preloaded Assets increased by 1 with each build when using Open XR Plugin
Reproduction steps:
1. Open the user's attached project
2. Open Edit > Project Settings > Player
3. Observe Preloaded Assets
4. Build and Run the project
5. Observe Preloaded Assets
Expected result: Preloaded Assets stayed the same
Actual result: Observe Preloaded Assets increased by 1
Reproduced with: 1.2.8 (2020.3.31f1), 1.3.0 (2020.3.31f1), 1.3.1 (2020.3.31f1, 2021.2.16f1, 2022.1.0b13, 2022.2.0a8)
Could not test with: 2019.4.37f1 (couldn't test due to Open XR errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 1.6.0):
Fixed with update to Input System 1.4.4
Update to 1.6 OXR Plugin or update input system to 1.4.4