Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
73
Found in
5.6.1p1
Issue ID
925595
Regression
No
[Xcode 9][iOS] Warning "Missing Marketing Icon" is thrown when uploading an app to iTunes connect
Steps to reproduce:
1. Create an empty project
2. Build to iOS & open in Xcode
3. Set up the project for uploading to iTunes Connect (Display name, bundle identifier, Capabilities etc.)
4. In top menu, click Product->Archive
5. Once building is done, click "Upload to App Store..."
6. Follow through the upload wizard with default steps
Result: Warning "Missing Marketing Icon - iOS Apps must include a 1024x1024px Marketing Icon in PNG format. Apps that do not include the Marketing Icon cannot be submitted for App Review or Beta App Review." is thrown.
Note: There is no 1024x1024 Marketing icon in Unity's Player Settings.
Workaround:
1. Under the project in Xcode navigate to "Unity-iPhone -> Images.xcassets->AppIcon"
2. Scroll to the bottom
3. Add a 1024x1024 icon
4. Proceed with reproduction steps 4-6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment