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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X

Votes

0

Found in

6000.0.49f1

6000.1.4f1

6000.2.0b2

6000.3.0a1

Issue ID

UUM-105402

Regression

No

SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor

-

How to reproduce:
1. Download [https://renderdoc.org/builds|https://renderdoc.org/builds|smart-link] application
2. Open the “SRPBatchRepro” project
3. Open the “lowclass_residential_02_scavenge_day_main” scene
4. Set the Game view resolution to match your display resolution
5. Right-click on the Game View window tab
6. Select “Load RenderDoc” option, icon with the camera will appear next to the Frame Febugger
7. Enter Play mode
8. Click on the camera icon, RenderDoc with the capture will be opened automatically
9. Double-click on the capture appeared in the RenderDoc to load the rdc file
10. In the “Event Browser” window, add “tree_broadleaf_crooked_large_B_LOD1” to the filter
11. Locate all instances of “tree_broadleaf_crooked_large_B_LOD1,” count them, and make a note
12. Return to the “lowclass_residential_02_scavenge_day_main” scene and open the Frame Debugger window
13. Press Enable and enter “tree_broadleaf_crooked_large_B_LOD1“ in the search
14. Count all instances of “tree_broadleaf_crooked_large_B_LOD1” and take note of the total
15. Exit Play mode
16. Build and run the project on the Windows platform with “Development Build” enabled
17. Open the Frame Debugger window once the build is finished and launched
18. Switch the target selection from Editor to the Player
19. Press Enable and search for all “Draw Mesh” and “Draw Mesh (instanced)” event
20. Click on each event to check if the Mesh is “tree_broadleaf_crooked_large_B_LOD1”, if so, count it and record the total number
21. Open the RenderDoc
22. In the “Launch Application” tab of RenderDoc, set the “Executable Path” field to the built project’s path and click “Launch”
23. Select “Capture Frame(s) Immediately”
24. Repeat steps 9 to 11
25. Compare the numbers taken in the Editor and the Player

Expected result: The numbers are the same
Actual result: The number of events in the Player is higher than in the Editor

Reproducible with: 6000.0.49f1, 6000.1.4f1, 6000.2.0b2
Could not test with: 2022.3.62f1 (“tree_broadleaf_crooked_large_B_LOD1” instances are missing and half of the scene is not loading)

Reproducible environments: Windows 10
Not reproducible environments: No other environments tested

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