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In Progress
Fixed in 2021.3.30f1, 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a1
Fix In Review for 2024.1.X
Votes
6
Found in
2021.3.27f1
2022.3.3f1
2023.1.1f1
2023.2.0a21
2023.3.0a1
2024.1.0a1
Issue ID
UUM-40643
Regression
No
[WebGL] FMOD errors in the browser console when audio is played with PlayOneShot frequently
Reproduction steps:
1. Open the “OneShotBug“ project from internal notes
2. Open the “Controllers” scene
3. Ensure WebGL is the selected platform in Build Settings
4. Build And Run
5. Observe the browser console for up to a minute
Expected result: No FMOD errors
Actual result: Rapid FMOD_ERR_INVALID_PARAM and FMOD_ERR_INVALID_HANDLE errors
Reproduced in: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21
Reproduced using: macOS 13.4 (Intel), macOS 12.6.5 (Intel)
Full errors:
1. FMOD returns error code 37 (FMOD_ERR_INVALID_PARAM) executing createDSP
2. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing addDSP
Notes:
1. Different from [https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-28703], as that bug is tied to the audio source being destroyed and its fixes didn't fix this
2. Not reproduced in Play Mode and StandaloneOSX
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