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Fixed

Fixed in 2021.3.30f1, 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a1, 2024.1.0a1

Votes

6

Found in

2021.3.27f1

2022.3.3f1

2023.1.1f1

2023.2.0a21

2023.3.0a1

2024.1.0a1

Issue ID

UUM-40643

Regression

No

[WebGL] FMOD errors in the browser console when audio is played with PlayOneShot frequently

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Reproduction steps:
1. Open the “OneShotBug“ project from internal notes
2. Open the “Controllers” scene
3. Ensure WebGL is the selected platform in Build Settings
4. Build And Run
5. Observe the browser console for up to a minute

Expected result: No FMOD errors
Actual result: Rapid FMOD_ERR_INVALID_PARAM and FMOD_ERR_INVALID_HANDLE errors

Reproduced in: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21

Reproduced using: macOS 13.4 (Intel), macOS 12.6.5 (Intel)

Full errors:
1. FMOD returns error code 37 (FMOD_ERR_INVALID_PARAM) executing createDSP
2. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing addDSP

Notes:
1. Different from [https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-28703], as that bug is tied to the audio source being destroyed and its fixes didn't fix this
2. Not reproduced in Play Mode and StandaloneOSX

Comments (1)

  1. a_yanovski

    Oct 25, 2023 08:49

    Still an issue in 2022.3.11f1 LTS

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