Search Issue Tracker
Fixed in 2021.3.30f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
6
Found in
2021.3.27f1
2022.3.3f1
2023.1.1f1
2023.2.0a21
2023.3.0a1
Issue ID
UUM-40643
Regression
No
[WebGL] FMOD errors in the browser console when audio is played with PlayOneShot frequently
Reproduction steps:
1. Open the “OneShotBug“ project from internal notes
2. Open the “Controllers” scene
3. Ensure WebGL is the selected platform in Build Settings
4. Build And Run
5. Observe the browser console for up to a minute
Expected result: No FMOD errors
Actual result: Rapid FMOD_ERR_INVALID_PARAM and FMOD_ERR_INVALID_HANDLE errors
Reproduced in: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21
Reproduced using: macOS 13.4 (Intel), macOS 12.6.5 (Intel)
Full errors:
1. FMOD returns error code 37 (FMOD_ERR_INVALID_PARAM) executing createDSP
2. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing addDSP
Notes:
1. Different from [https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-28703], as that bug is tied to the audio source being destroyed and its fixes didn't fix this
2. Not reproduced in Play Mode and StandaloneOSX
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
a_yanovski
Oct 25, 2023 08:49
Still an issue in 2022.3.11f1 LTS