Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a8
Issue ID
UUM-102665
Regression
No
"Water Surface" Component's "Appearance" section "Advanced Properties" are enabling them
How to reproduce:
1. Create a new HDRP project
2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake
3. In the Inspector, under the "Water Surface" Component expand the "Simulation" and "Appearance" sections
4. In the "Appearance" header, click the three-dot menu and click "Advanced Properties"
5. Observe the results
Expected results: Additional settings have appeared under the "Appearance" section
Actual results: Additional settings have appeared under the "Simulation" section
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Trying to SetRenderAttachment on a texture..." exception is thrown when using the depth back buffer as an input attachment in Renderer Feature on Vulkan Graphics API
- [HDRP Wizard] Reload Window fails to reload the HDRP Wizard window
- [HDRP Wizard] Fix All button is not presented using the macOS system
- "InvalidCastException: Specified cast is not valid" is thrown when Generating Lighting with "Virtual Offset" enabled in APV, and a static Skinned Mesh Rendered with a Mesh Filter Component is in the Scene
- TMP material doesn't update when using Localized Property to change the font assets
Add comment