Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
38
Found in
2017.3.0b9
Issue ID
968882
Regression
Yes
Gameobject Transforms are not being disabled when the Player is Stopped
Gameobject Transform component keeps on being detected post to Disable of the Game object.
Users are running into this without Vuforia, but this project reproduced with Vuforia specifically:
https://forum.unity.com/threads/assertion-failed-transform-has-setisdispatchinterested-present-when-destroying-the-hierarchy.505111/
https://forum.unity.com/threads/problem-with-error-when-scene-transitions.507158/
Pre requisites:
Vuforia component should be installed with Unity Engine.
Steps to Reproduce:
1. Create a new Project.
2. Click on Edit > Project Settings > Player.
3. Enable the "Vuforia Augmented Reality Supported" from the XR Setting Section.
4. Click on GameObject Menu > Vuforia > AR Camera
5. Create an Image Target from the Vuforia Menu
6. Set relevant parameters for the Dataset that was created on Vuforia portal
7. Set the Image Target such that AR Camera views the Image Target.
8. Play The Scene
9. Once the Marker displays the Augmented Game object , Stop the Player.
Error would be displayed
Stack Trace:
1. Assertion failed: Transform has SetIsDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
2. Assertion failed: Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
Reproduced On: 2017.3.0b9
Works Fine On: 2017.2.0f3, 2017.3.0b8, 2017.3.0b7
Regression Introduced On: 2017.3.0.b9
Platforms that Error comes : Mac OS, Windows OS.
License type: Free
Comments (28)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Mark-Davis
Nov 22, 2017 03:30
I just started seeing this after upgrading to: 2017.2.0p2
I'm not using Vuforia either, so it must be something else.
I found another mention of this via a search:
https://forum.unity.com/threads/assertion-failed-transform-has-setisdispatchinterested-present-when-destroying-the-hierarchy.505111/
Tyrathect
Nov 20, 2017 06:53
I saw this today in editor in 2017.2.p2, but unrelated to VUFORIA