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By Design
Votes
0
Found in
5.5.0f3
Issue ID
869673
Regression
No
[VR][Asymmetric Frustum] Objects rendered through script are not offset properly using HTC Vive
Steps to reproduce:
1. Download and open the attached project on an HTC Vive connected machine
2. Enter Play mode - this is fine
3. Exit Play mode
4. Comment out line 14 in TestQuadRender script - this disables manual offset workaround
5. Enter Play mode
Expected result: view is normal
Actual result: different eye views are offset, view is not focused
Reproduced on 5.3.7p4, 5.4.4p3, 5.5.1p4, 5.6.0b9*
Notes:
-Not reproduced on Oculus Rift
-Can be "fixed" by manually creating an offset between different eyes
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