Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.9.7
Issue ID
UVSB-2606
Regression
No
Visual Scripting Info Box Text Becomes Center-Aligned When Project Settings Is Maximized
Steps to reproduce:
- Create a new Unity project
- Ensure Visual Scripting is installed
- Open Project Settings via Edit > Project Settings
- Navigate to the Visual Scripting section
- Maximize the Project Settings window
- Observe the alignment of the text in the info box
\\
Actual results:
When the Project Settings window is maximized, the info box text becomes center-aligned
Expected results: The text should remain left-aligned, consistent with other settings sections and general UI guidelines
\\
Reproducible with versions: 2022.3.61f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0b11, 6000.3.0a3
\\
Tested on (OS): macOS 15.6 (Silicon)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
This issue has been closed because we know with certainty that we will not be able to address it in the coming year.
We understand that it is personally important enough for you to have filed a bug report, and we are sorry that we will not be able to address it in a timely fashion, but we have to address bugs in order of impact, and unfortunately this one is minor compared to the other issues listed in our backlog.