Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.6.0f3
Issue ID
909020
Regression
No
VideoPlayer.loopPointReached doesn't detect when video ends
Steps to reproduce:
1. Download VideoPlayerExample.zip and open "main_scene" scene
2. Make sure that "RENDER COMP 6" video is used in Video player component.
3. Enter play mode
4. Wait until video ends (video length 57sec)
Expected results: Video end and EndReached() is triggered.
Actual results: Video ends and EndReached() isn't triggered. After maximizing Editor window video starts playing from the beginning.
Note: When using video "RENDER COMP 4" method EndReached() is triggered.
Reproduced with: 5.6.0p4, 5.6.0f1
Not reproducible with: 2017.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Mobile Notifications] The Player freezes or crashes when calling "AndroidNotificationCenter.GetNotificationChannel" every frame
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
Add comment