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Under Consideration for 6000.1.X
Votes
0
Found in
6000.1.0b10
Issue ID
UUM-101583
Regression
Yes
[UWP] Cannot run C# Unity Debugger on UWP Xbox Apps
*Steps to reproduce:*
# Create a Blank Project targeting UWP
# Follow the steps [available here|https://docs.unity3d.com/Manual/uwp-debug-c-sharp.html] to correctly configure your project for C# Debugging :
## Go to *File* > {*}Build Profiles{*}. In the *Platform Settings* section, enable {*}Script Debugging{*}.
## In *Player* settings, enable the {*}InternetClient{*}, {*}InternetClientServer{*}, and *PrivateNetworkClientServer* capabilities.
# Build your project and open the generation Visual Studio Application
# In VS Project Properties , open Debugging and change to your Remote Xbox Target
# Build the VS Project and observe the project open on Xbox
# In VS, Debug > Attach Unity Debugger
# Observe the Xbox running the application is not available in the list of Remote targets. You also cannot connect directly via IP
*Actual results:*
You are unable to connect to the Xbox running the UWP Unity Application with the Unity Debugger.
*Expected results:*
The Xbox IP becomes available to connect the Unity Debugger , and the user can also connect directly.
*Reproducible with versions:* 6000.1.0b10
*Not reproducible with versions:* 2022.3.60f1
*Tested on (OS):*
Built using Windows Editor for UWP - deployed on Xbox Series X.
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