Search Issue Tracker
Duplicate
Votes
107
Found in
5.3.0b4
Issue ID
740617
Regression
Yes
Using Content Size Fitter or Vertical Layout Group causes error
When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an error pops up:
Trying to add (Layout Rebuilder for) Content (UnityEngine.RectTransform) for layout rebuild while we are already inside a layout rebuild loop. This is not supported.
UnityEngine.Canvas:SendWillRenderCanvases()
2. How we can reproduce it using the example you attached:
See the attached video.
1. Create a Scroll View add Text GO to its Content
2. Add the Content Size Fitter component on the Content
3. Press play
4. Notice the error. Exit play mode
5. change the attributes of the content fitter: Fit - minimum size
6. play again
7. Notice the content size is now fixed
8. set the attributes of the content fitter: Fit - Unconstrained
9. play again,
10. the content size is still fixed
regression from 5.2.1f1
Comments (63)
-
Squidcor
Dec 08, 2015 11:08
Getting a lot of these errors since adopting 5.3.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Port keyboard selection sync improvements from legacy UGUI InputField to TMP_InputField
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center
This is a duplicate of issue #739376