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In Progress
Fixed in 2022.3.9f1, 2023.2.0b8, 2023.3.0a4
Fix In Review for 2021.3.31f1
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35241
Regression
Yes
[URP] Settings of Components in the Inspector windows disappears when deleting a child Camera of the Main Camera
How to reproduce:
1. Open the user’s attached “TextureProperties.zip” project
2. Expand “Main Camera” GameObject
3. Select “Camera” GameObject and delete it
4. Select “Main Camera” GameObject and observe the Inspector window
Expected result: Components in the Inspector window are fully visible
Actual result: Components in the Inspector window are not fully visible, and errors “ArgumentException: Object at index 0 is null” and “NullReferenceException: Object reference not set to an instance of an object” appears
Reproducible with: 12.0.0 (2021.2.0a17), 12.1.11 (2021.3.25f1), 14.0.7 (2022.2.19f1), 15.0.5 (2023.1.0b16), 16.0.1 (2023.2.0a14)
Not reproducible with: 10.10.1 (2020.3.48f1), 12.0.0 (2021.2.0a16)
Reproduced on: macOS 13.2.1 (Intel)
Notes:
Reproducible with both Camera Render Types “Base” and “Overlay”
Reproducible just in URP projects
Not reproducible with “Debug” Inspector
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Resolution Note (fix version 2023.3.0a4):
Fixed in: 2023.3.0a4
Resolution Note (fix version 2023.2.0b8):
Fixed in: 2023.2.0b8
Resolution Note (fix version 2022.3.9f1):
Fixed in: 2022.3.9f1
Resolution Note (fix version 2021.3.31f1):
Added null check on overlay camera's inspector