Search Issue Tracker

Duplicate

Votes

0

Found in [Package]

10.1.0

Issue ID

1289615

Regression

Yes

[URP] Material is see-through when changing material color with Material Property Block and having Transparent Mask feature

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the user's attached "MaterialPropertyBlock.zip" project
2. Open the "Scene" Scene
3. Select the "MaterialPB" GameObject in the Hierarchy window
4. Make sure "Use Material Property Block" is checked in the Inspector window
5. Enter Play Mode
6. Observer the GameObjects in the Game view

Expected result: The Cube GameObject is solid and is not see-through
Actual result: The Cube GameObject is see-through

Reproducible with: 7.5.1 (2019.4.14f1), 8.2.0 (2020.1.13f1), 10.1.0 (2020.2.0b11, 2021.1.0a5)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.