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Fixed in 12.0.0

Votes

1

Found in [Package]

12.0.0

Issue ID

1360910

Regression

Yes

[URP] "Attempting to get Camera relative temporary RenderTexture" is thrown when no Renderer Features exist

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the "case_1360910" project
2. Open the "Assets -> Repro -> 3DSkybox" Scene
3. Enter the Play Mode
4. Observe the Console log

Expected result: No errors are thrown in the Console log
Actual result: Bunch of errors are printed in the Console log

Reproducible with: 12.0.0 (2021.2.0b2, 2021.2.0b14, 2022.1.0a1, 2022.1.0a10)
Not reproducible with: 7.7.1 (2019.4.30f1), 10.6.0 (2020.3.18f1), 11.0.0 (2021.1.25f1), 12.0.0 (2021.2.0b1, 2021.2.0b15), 12.1.0 (2021.2.0b16), 13.0.0 (2022.1.0a11, 2022.1.0a12)

Thrown errors:
Attempting to get Camera relative temporary RenderTexture (width || height <= 0) via a CommandBuffer in a Sriptable Render Pipeline.
Trying to get a relatively sized RenderBuffer without an active camera.
Trying to get a relatively sized RenderBuffer without an active camera.

  1. Resolution Note (fix version 12.0.0):

    Fixed in 12.0.0 (2021.2.0b15), 12.1.0 (2021.2.0b16), 13.0.0 (2022.1.0a11)

Comments (16)

  1. Mystara

    Feb 21, 2022 21:39

    This issue is still present in 2021.2.12f1.

  2. novaVision

    Jan 31, 2022 16:07

    Same, not fixed on 2021.2.8. I had this issue starting from 2021.1 migration to 2021.2.x

  3. Vaupell

    Jan 19, 2022 17:41

    2021.2.8f1 stull present. running default URP with cinemachine..

  4. GuardianOfTheLedge

    Dec 21, 2021 22:35

    This issue has not been fixed in unity 2021.2.1f1 where I am currently experiencing the issue.

  5. gewl

    Dec 21, 2021 16:36

    This issue has not been fixed.

  6. univepro

    Dec 19, 2021 18:32

    This issue has not been fixed in Unity 2021.2.2f1. I am currently getting this issue.

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