Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b21
Issue ID
802138
Regression
Yes
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working".
Reproduction Steps:
1. Open the attached project
2. Observe the error repeating forever
3. Close Unity.exe using Task Manager
4. Open the attached project
5. Observe that a default asset will be created for the FBX file, as it failed to import last time
6. Select the asset and uncheck the Generate Lightmap UVs option
7. Hit apply to reimport the model, observe it succeed
Expected Result:
Models should be able to generate lightmap UVs when the relevant option is enabled.
Comments (12)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Whippets
Nov 05, 2016 18:58
This issue still exists in 5.4.2p3 (November 2016)
isteffy
Sep 30, 2016 13:26
This problem still exists on 5.4.0b21 as I am experiencing it on multiple computers at this very moment.
I am wondering why voting has been disabled.