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Fixed in 5.4.0

Votes

0

Found in

5.4.0b21

Issue ID

802138

Regression

Yes

UnwrapCL.exe fails with models set to Generate Lightmap UVs

Asset Import

-

Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working".

Reproduction Steps:
1. Open the attached project
2. Observe the error repeating forever
3. Close Unity.exe using Task Manager
4. Open the attached project
5. Observe that a default asset will be created for the FBX file, as it failed to import last time
6. Select the asset and uncheck the Generate Lightmap UVs option
7. Hit apply to reimport the model, observe it succeed

Expected Result:
Models should be able to generate lightmap UVs when the relevant option is enabled.

Comments (12)

  1. Whippets

    Nov 05, 2016 18:58

    This issue still exists in 5.4.2p3 (November 2016)

  2. isteffy

    Sep 30, 2016 13:26

    This problem still exists on 5.4.0b21 as I am experiencing it on multiple computers at this very moment.

    I am wondering why voting has been disabled.

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