Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.7.4
Issue ID
ADDR-1256
Regression
Yes
"Unknown Assembly" errors are thrown when building Player Content
Reproduction steps:
1. Open the attached project ("case_1249361-BuildErrors.zip")
2. Open Window > Asset Management > Addressables > Groups
3. Build bundles using Default Build Script
Expected result: Bundles are successfully built without errors
Actual result: "Unknown Assembly" errors are thrown
Reproducible with: 2019.4.0f1, 2020.1.0a14
Not reproducible with: 2020.1.0a15, 2020.1.0b11, 2020.2.0a14
Couldn't test with 2018.4.23f1 (project errors after downgrade)
Reproducible with package version: 1.7.4, 1.9.2
Not reproducible with package versions: 1.1.5, 1.6.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
Resolution Note:
After switching the project to WebGL I didn't get any build errors. The project has code that is WebGL specific.