Search Issue Tracker
Won't Fix
Votes
0
Found in
3.5.6f4
Issue ID
506498
Regression
No
UnityScript: Accessing an enum value via an instance causes crash
To reproduce:
1. Open project SwitchBug
2. Select "testScene"
3. Select "testObject"
workaround:
Meanwhile, you can avoid this issue by referencing enumeration values from their types instead of from instances:
TestGameType.Survival instead of currentArea.game.Survival
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment