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Not Reproducible

Votes

1

Found in

2017.3.0b5

Issue ID

959851

Regression

Yes

UnityEditor.Graphs.Edge.WakeUp () Null Ref thrown when animating a camera

Themes

-

This issue happens on Mac OSX only.
There's a console error that keeps spamming when animating a camera throught the scene.

Repro:
- open attached project on OSX, with Unity 2017.3 0b5
- press play
- press stop
- notice the error in the console

Bug only happens in 2017.3 0b5

Not reproducible with 2017.3 0b4 or earlier

Comments (51)

  1. Liviuss

    Aug 11, 2022 19:23

    Unity 2022.1.12f1

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.Graphs.Edge.WakeUp () (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Edge.cs:114)
    UnityEditor.Graphs.Graph.DoWakeUpEdges (System.Collections.Generic.List`1[T] inEdges, System.Collections.Generic.List`1[T] ok, System.Collections.Generic.List`1[T] error, System.Boolean inEdgesUsedToBeValid) (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Graph.cs:387)
    UnityEditor.Graphs.Graph.WakeUpEdges (System.Boolean clearSlotEdges) (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Graph.cs:286)
    UnityEditor.Graphs.Graph.WakeUp (System.Boolean force) (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Graph.cs:272)
    UnityEditor.Graphs.Graph.WakeUp () (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Graph.cs:250)
    UnityEditor.Graphs.Graph.OnEnable () (at /Users/bokken/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Graph.cs:245)

  2. The_Wb

    Jun 23, 2022 12:26

    Windows 11, happens on 2021.3.4

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.Graphs.Edge.WakeUp () (at <22e03ce57eb64c3784914b0a17d6da06>:0)
    UnityEditor.Graphs.Graph.DoWakeUpEdges (System.Collections.Generic.List`1[T] inEdges, System.Collections.Generic.List`1[T] ok, System.Collections.Generic.List`1[T] error, System.Boolean inEdgesUsedToBeValid) (at <22e03ce57eb64c3784914b0a17d6da06>:0)
    UnityEditor.Graphs.Graph.WakeUpEdges (System.Boolean clearSlotEdges) (at <22e03ce57eb64c3784914b0a17d6da06>:0)
    UnityEditor.Graphs.Graph.WakeUp (System.Boolean force) (at <22e03ce57eb64c3784914b0a17d6da06>:0)
    UnityEditor.Graphs.Graph.WakeUp () (at <22e03ce57eb64c3784914b0a17d6da06>:0)
    UnityEditor.Graphs.Graph.OnEnable () (at <22e03ce57eb64c3784914b0a17d6da06>:0)

  3. nlobe

    Jun 02, 2022 14:25

    Shocking how they just resolve this and call it not reproducable while tons of Users have this Issue

  4. soheil47g

    May 24, 2022 11:33

    still happening on unity 2021.3.0

  5. plusplusgames

    May 23, 2022 19:08

    Its sill not fixed also happens on windows

  6. MeliMeli

    Feb 18, 2022 04:18

    Happens to me as well when opening animator window.

  7. unity_4DD4F45340EE06C53894

    Jan 21, 2022 14:02

    happening to me too every once in awhile quite annoying to have to restart the editor every 1 hour

  8. PrimalCoder

    Nov 17, 2021 02:39

    I'm current having this issue in 2020.3.21f1, but I am on Windows and not animating a camera. This error just started spontaneously appearing, and I cannot find any reason why it started.

  9. _Prism_

    Feb 17, 2021 04:29

    Had the same issue. Somewhat randomly, but I had just implemented a 'flickering sprite' effect to indicate damage, that rapidly swapped materials. The error didn't stop the game running or cause any other issues besides the message, but restarting the editor stopped the message appearing. =)

  10. diliupg

    Feb 11, 2021 15:57

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.Graphs.Edge.WakeUp () (at <ae70fd9ff3934b27ae8ca4cc88795828>:0)

    I am on Unity 2020.1.17f1 and this is the first time I got it. First appeared when I saved the Order in Layer to a variable, changed the order in layer to a new value and then reset it back to the original. This error appeared as soon as I executed the code. Program runs with an issue.

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