Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
368317
Regression
No
Unity displays empty string in console when the string has special characters
When printing message with special characters Unity doesn't display the message in Editor-console, but you can see the message in Console (see the screenshot).
The string is parsed from fbx file. The string is "D:\Props\Pictures\peñasco.tga" (i.e. problem is in letter n with ~ on top of it). In debugger the symbol is displayed as '\xf1'.
Doing this:
Debug.Log("---ñ---");
Debug.Log("---\xf1---");
from script works fine, so it must be something wrong with conversion from C++ to Mono strings.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment