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Fixed in Unity 2018.2

Votes

0

Found in

2017.1.0f3

Issue ID

942966

Regression

No

Unity crashes when external named pipe server is used

Networking

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

To reproduce:

1. Open the project, attached by the user (Powerlab_Game.zip)
2. Download and open the RFIDPipeServer (link in the edit)
3. Open the "Main" scene
4. Enter Play mode
5. Exit Play mode
6. Repeat 4 and 5 up to 10 times

Expected: the Editor doesn't crash when using named pipe server

Reproduced in 2017.1.0f3, 2017.1.1p1, 2017.2.0b11, 2017.3.0a7
Could not test 5.6 and earlier, the project uses classes available only since .NET 4.5

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