Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.1.0f3
Issue ID
942966
Regression
No
Unity crashes when external named pipe server is used
To reproduce:
1. Open the project, attached by the user (Powerlab_Game.zip)
2. Download and open the RFIDPipeServer (link in the edit)
3. Open the "Main" scene
4. Enter Play mode
5. Exit Play mode
6. Repeat 4 and 5 up to 10 times
Expected: the Editor doesn't crash when using named pipe server
Reproduced in 2017.1.0f3, 2017.1.1p1, 2017.2.0b11, 2017.3.0a7
Could not test 5.6 and earlier, the project uses classes available only since .NET 4.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment