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By Design
Votes
0
Found in [Package]
1.1.1
Issue ID
LOC-627
Regression
No
unexpected error with empty specific locale selector and a valid project locale identifier
Reproduce steps
# Go to localization setting
# Select none for specific locale selector
# Select a valid project locale identifier
Actual result: error thrown : no locale could be selected
Expected result: Project locale identifier is being used as default locale.
!https://media.github.cds.internal.unity3d.com/user/3869/files/922d864b-78f3-480e-b81d-f65dc0d5db66!
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Resolution Note:
The project locale is part of localized property variants. Its the locale value we store in the object instead of as a variant. We always need a selected locale.