Search Issue Tracker
Fixed
Fixed in 2022.2.2f1, 2023.1.0a20
Votes
0
Found in
2022.2.0a12
2022.2.0b9
2023.1.0a12
Issue ID
UUM-15296
Regression
Yes
Undoing cyclical .asmdef leads to unhandled exception on Bee
How to reproduce:
# Open attached project "rqa-project-lotad"
# In Project window, select Assets/TBS Framework/TBSFramework.asmdef
# In Inspector window, add a new Assembly Definition Reference to "Scripts.asmdef"
# Observe Console window, it should contain a cyclic dependencies error
# In Inspector window, remove the newly added reference to "Script.asmdef"
# Observe Console window
Expected result: No error
Actual result: "Unhandled exception during build: System.Collections.Generic.KeyNotFoundException: ScriptCompilationBuildProgram.Data.ScriptCompilationData_Out " error that you cannot clear
Reproducible with: 2022.2.0a12, 2022.2.0b9, 2023.1.0a12
Not reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0a11
Reproduced on: Windows 10
Note: Deleting the Library folder fixes this issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
Resolution Note (fix version 2023.1.0a20):
Fixed in 2023.1.0a20
Resolution Note (fix version 2022.2.2f1):
Fixed in 2022.2.2f1