Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.14f1
Issue ID
UUM-56943
Regression
No
UI Builder- Not possible to view full canvas at high game screen resolutions when docked
- Create a new project with UnityUI added in the package manager
- Create a new UI Document in the project view- right click> Create> UI Toolkit> UI Document
- Double click on the document to open it up in the UI Builder window
- Dock the window in anywhere in the Editor
- Set the screen resolution in the game view to 4k or QHD
- Return to the UI Builder window and zoom out as far as possible
Expected result: the user is able to zoom out such that the full canvas is visible
Actual Result: the zoom is locked at 25% with only a corner of the canvas being in view. (Note you can zoom in, but it's impossible to see the full canvas)
!Unity_NNU89QSfR7.gif|width=598,height=254!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. The priority level is determined by factors such as the severity and frequency of an issue and the number of users affected by it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.