Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2021.3.20f1
2022.2.10f1
2023.1.0b7
2023.2.0a5
Issue ID
UUM-29174
Regression
No
Background image is flipped when background slice value is default (0)
How to reproduce:
1. Open the attached "repro_project.zip" project
2. Open UI/CauldronUI/CauldronMainUI.uxml
3. Select Cauldron component in hierarchy and set it's Background > Slice value to 0
4. Lower it's Size > Height value to < 70
Expected result: Image stays as-is but gets smaller
Actual result: Image is flipped upside-down
Reproducible with: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
Resolution Note:
Thanks for the report. This is a corner case that we don't intend to fix. We also recommend using the Sprite 9-slicing system instead of the USS style-based slicing.
Resolution Note (2023.2.X):
Thanks for the report. This is a corner case that we don't intend to fix. We also recommend using the Sprite 9-slicing system instead of the USS style-based slicing.