Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b10
Issue ID
615678
Regression
No
uGUI object and Sprite Renderer rendering order is wrong
This is related to how canvas rendering works. For each canvas we basically generate one 'batch'. In the example you have sent there is a sprite renderer under a canvas. Currently this does not go through canvas rendering and as such will be either infront or behind depending on the canvas z / sprite z.
What we will do is expose the sorting layer on the canvas, but it's not a good solution for sprites ON a canvas... more for sorting canvases you may have in a 2d game.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment